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Dreadfleet
The Dreadfleet refers to the combined forces of multiple loosely aligned pirate groups banding together under the ruthless Dreadlord Vex Totem. The dreadfleets each sail the ink of the Vandal Subsector under the various pirate lords of the Dreadfleet.
Their capital is the lawless pirate-controlled system of Journeys End where the only safety guaranteed is for those with the quickest draw or with a silver tongue and a generous wallet.
| flag | |
| Nation Info | |
| Motto | ie, “Ahoy!” |
| Anthem | ie, “The Star-Spangled Banner” |
| map-excerpt | |
| Home System | Journeys End |
| Capital | Lv-212“ |
| Official Language | “English” |
| Species | ie, “Majority humans, misc other races” |
| Government | ie, “Meritocracy” |
| Strengths | Massive fleet and manpower force, Strong and fortified territory . |
| Weaknesses | Poor coordination/cooperation between pirate groups, Constant betrayl and plays for power among the various pirate groups. |
History
The dreadfleet, while only recently being called such, has been around for centuries but has never been so aligned as it has now. The lawless corner of the Vandal Subsector has always held tens if not hundreds of raider, pirate, and bandit groups all seeking to control the space in the subsector leading into both Hadals Chasm and also through the Summer Gate into the Tahlulah Subsector.
These groups more recently however have been brought to heel by the most powerful and notorious captain among them; The dreadlord Vex Totem, A ruthless and cunning captain with the greatest leadership skills and deepest charisma ever found among the backstabbing masses of the dreadfleets.
Vex, with his mighty Dreadfleet forced all the other notorious and powerful captains to parlay at the renegade moon of Lv-212 to sue for terms and peace after crippling many of them. And then seized control of what would become the Dreadfleet Territories and elevated his own trusted lieutenants over them as the new dreadlords alongside him.
The Dreadfleet was broken up among these captains with Vex holding the largest and most powerful ships to keep them under heel, but eventually, the power balance shifted and his own trusted lieutenants; Now his near equals, have devolved into the same backstabbing and conniving as all pirates are known for, with only the loosest loyalty to Vex and his ideals.
Demographics
The Dreadfleet consists of tens of millions of men, women, and everything in between. While the Dreadfleets themselves are only the defacto military force, the territories themselves contain the majority of themselves spread across stations, and the moons of Journies End where most work as labor to support the Dreadfleets.
These people are by no means slaves, however. As by either circumstance, a desire for power by joining the fleets, being born there, or the most common denominator of captured ships having their crews unloaded in the dreadfleet territories by the new pirate owners of their ships.
The majority population of the Dreadfleet are humans, but a large minority consists of many races living, working, or stranded in their territories.
Government and Politics
The Dreadfleet is a mertirocracy; Meaning that its leaders and government are neither voted nor selected but are an ever-changing roulette of those who have seized power through often underhanded means such as betrayal, blackmail, coercion, or mutiny.
The highest position of power are the Dreadlords who, while all holding the same rank all differ to Dreadlord Vex Totem as the First among equals.
The current known dreadlords are:
- Vex Totem, Leader of the Hoodoo Boys.
- Ichabod, Leader of The Swarm.
- Madame Victoria, Leader of The Swansong Fleet.
- Howling Billy, Leader of the Billyboys.
- Tia Dumont, Leader of The Garden Of Thorns.
- Holden, Leader of the Guardian Fleet.
- Simple Ed, Leader of the Simpleminded.
- Christophene La'venavoi, Leader of the Chevaliers.
- Bartholemew Black, Leader of The Undying.
- Miss-B, Leader of Missbehave.
- Widow, Leader of The Web.
All matters pertaining to the dreadfleet as a whole and the actions taken are voted on by the various dreadlords. These matters, howeverm, are often very simple and often revolve around where each fleet can or should raid and the just as frequent vote called by several dreadlords banding together in an attempt to backstab one of their fellows in an attempt to steal their ships, men, or treasures.
Strengths and Weaknesses
Strengths
The dreadfleet is quite possibly the largest current military force in the Vandal subsector. If all the ships were to be counted across all the various pirate lord and aspiring pirate captains fleets the number would range into the hundreds. To complement this the near entirety of the dreadfleet territories population is driven towards supporting the dreadfleets and their crews with its near entire industry being geared towards the logistics of such a force.
Finally, each and every pirate from the lowliest crewman to each of the Dreadlords are committed to the advancement of the dreadfleet, even if its only to one day attempt to seize control of it.
Weaknesses
Many of the Dreadfleets strengths are also their weaknesses.
The size of their fleet is countered by the quality of each vessel being on average below the norm of any true military force. Each vessel is often a ramshackle ship that more often than not was built for purposes other than privateering such as hauling cargo or exploration and are often retrofit with mismatched weapons and systems with undertrained crews and are almost always unique in few ways that are beneficial.
To follow up on this, the dreadfleets are often made of just as many mismatched ships as each pirate lord can scrounge and are devoid of proper formations or coherent size or class dispersion as each dreadlord will take the largest ship they can capture and retrofit it into a brutal mockery of a battleship with as many weapons as it can hold; Even if it cant.
This is not to say that there are no true military vessels in the dreadfleets; as the occasional scout vessel or small force may be ambushed, but such vessels are more often than not much harder to keep and maintain or are outright stripped down and their armor and weapons jury-rigged into other ships.
The once referenced loyalty of each pirate in the dreadfleet is also a great weakness to its whole. As each pirate first and foremost has their own goals and agenda in mind for their motives and is just as likely to betray his fellows for a modicum of power to his name as he his a rival or sworn enemy. Even the dreadlords themselves; Given the power and the positions they hold today are at odds with each other and constantly betray, backstab, or plot against each other in a never-ending dance of knives, posion, and coersion.
Threat
Required. How dangerous is this Unaligned Nation to others? Why? Give enough information for future GMs to consider. Why are they a threat?
Rumors and Quests
Required. This section is for plot hooks involving this Unaligned Nation. Unaligned Nations primarily exist to give people ideas for their plots.
- A bulleted
- list
- is just
- fine.
OOC
- Player char created this on 2021/08/29 19:56.
Usage
This content adheres to Project Multiverse's submission and usage rules.
- This Nation can be used by (anyone/only those with permission/etc).
- In the event that the Nation's managers are no longer available, (the faction becomes an NPC faction managed by the admins/the faction departs or becomes isolated, withdrawing into its home system, etc).
