User Tools

Site Tools


shards:drhuvian_collective

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
shards:drhuvian_collective [2023/05/23 18:17] – what the fuc mendicantshards:drhuvian_collective [2023/05/23 21:40] (current) – [Usage] mendicant
Line 5: Line 5:
 </note> </note>
  
-The Drhuvian Collective is an old isolationist empire. While they first thought themselves alone in the Calliope Star Cluster with just one other inter-stellar species, the destruction of Katamura has brought about a list of names. They now seek to gain the advantage against nations far and small to secure a safe future for their kind.+The Drhuvian Collective is an old isolationist empire. While they first thought themselves alone in the Calliope Star Cluster with just one other inter-stellar species, the destruction of Katamura has brought about a list of unusual names. They now seek to gain the advantage against nations far and small to secure a safe future for their kind.
  
  
Line 11: Line 11:
 ===== History ===== ===== History =====
  
-The Drhuvian Collective has large history, well over thousand years that all started with a terrible cataclysm+The Drhuvian Collective first colonized and founded itself on Drhen in 0 ALC (After [[drhuvs:Last Call]]) as part of the final effort to keep the Drhuvian species alive. The Collective was initially led by group of directly totalitarian leaders who took power after leading the species from stagnant and terminal fate stuck aboard one generation ship flying through space.
  
-Drhuvs, as they are known today, hailed from a dry planet posthumously named "Allura"A great disaster occurred that threatened life on the planet as a wholeforcing the proto-Drhuvs from their home planet on super-massive generation ship without FTL capabilitiesThis generation ship would be the species' home for well over five hundred yearssociety inside having hastily devolved into feudalism and factions. This only changed due to the formation of what is now considered the first governing council, band of various characters that worked to unite the ship and begin taking the first steps to finding what is now known as Drhen.+The Collective established itself on the foundations of leaving a better and safer world than what they had leftAmong the first measures taken to achieve this, the [[drhuvs:Environmental Protection Initiative]] (EPI) was founded to be constant check against their own industrial desiresThe ideological differences between the purpose of the EPI were expressed as two now separating nationsthe [[drhuvs:Berserkers]] and what became the modern day [[drhuvs:Homestead]]. After tense decade of colonization and exploration followed by fervorous border disputes, the [[drhuvs:First Berserker War]] began and ended with greater technology deciding victory.
  
-The generation ship crashed into the planet and seeded the world with what are now considered the first Drhuvs. The first governing council established itself as rulers for the new fledgling civilization and began colonizing their new home worldThis first civilization, which would then be the cradle for two other Drhuvian nations, was first known as Creflor. For simpler translation, Homestead+Due to the massive deaths and total war conducted with the First Berserker War, [[drhuvs:Homestead]] and [[drhuvs:Berserkers]] and the Drhuv species as a whole were nearly rendered extinct with [[drhuvs:Black Blood]]As a minor rebellion against the fighting between the two nations, a buffer state grew between them named the [[drhuvs:Voyagers]]. They were largely ignored or begrudgingly accepted due to the near-extinction event both nations had faced and were actively recovering from.
  
-Homestead would quickly colonize their world due to the technology and resources they could salvage from the generation ship the arrived on. While appearing as a planet with only a fewsparse cities, Creflor was well connected through aeronautics. This focus on aeronautics would lead to the first forms of interplanetary travel. Having an established solar system lead to a golden age of advancements and technology, creating a culture of colonization and quiet frontier homes.  +As the nations recovered or founded themselves again[[drhuvs:Homestead]] and [[drhuvs:Berserkers]] continued tense relationship until vengeful group rose into power and declared war against [[drhuvs:Homestead]] and [[drhuvs:Voyagers]] to reclaim lost territory and fight again for dominance. The [[drhuvs:Second Berserk War]] finished with a rebellion killing the Berserker king.
- +
-In the middle of this golden age, a new nation began establishing itself far from the borders of Creflor. The Berserkers, or more strictly Demiane, formed from gathering of separate Drhuvian breed that hailed from what once were warlords of the various factions on the supermassive generation ship. They had initially been pushed from Creflor due to political and idealogical differences; the Berserkers desired industry and might whilst those in Homestead wanted to preserve the frontier they had established for themselves. This difference in breed and beliefs would remain inconsequential as the golden age came to a close.  +
- +
-Unrest began to boil a few decades after the golden age of colonization. Border tensions between Demiane and Creflor multiplied the massive differences in cultures until the Deminanes resolved to conquer their mother territory. They sought the resources and development that Creflor held over them, knowing  that a unified populous under their rule would allow the Berserkers to expand far beyond the current limits of their sprawl and infrastructure. After amassing a fleet utilizing the basic FTL capabilities designed thus far and fortifying their own borders, the First Berserker War began. +
- +
-The First Berserker war was a very expensive and slow fight of attrition. The lack of mobility between systems created virtual interstellar trenchlines. Battles became grand operations across planets if they were not conquered quickly. This slow fighting would last for decades, draining the two nations of manpower and resources as each fought constantly for what they thought was the fate of their nation. The war would never be won, not by either side. Both nations eventually withered their populations to such a degree they could not feasibly send anymore soldiers to fight.  +
- +
-As if to salt the wound of millions or even billions of Drhuvians lost to war, a bacterium that would later be named "Black Blood" by those fortunate to survive it's devastation began to rapidly spread and infect both weakened nations. This disease would become a plague that fed off of the interstellar capabilities of the species and their terrible conditions after such a horrific war. It's necrotic wake even threatened to bring the Drhuvs to extinction, only having survived due to the proliferation of those with natural immunity. The few that still had choice left both Creflor and Demiane to form nation that would not be subject to wars and the spread of disease like they had just suffered. This new nation would become known as Devlemer.  +
- +
-Devlemer grew first as a frontier, loosely defined borders and territories that acknowledge the existence of other city-states to avoid the border conflicts and tensions that lead to the First Berserker War. These city-states would eventually, slowly, evolve into various factions. The average Drhuv that sought land in Devlemer often grouped together through mutual community help and care, the foundation of these factions. +
- +
-It took decades for Creflor and Demiane to return to the size they once were and reclaim the planets that had been abandoned or razed from war. The two were reluctant to war despite their lasting grudges and instead relied on a technological and defensive arms race in hopes to claim superiority over the other+
  
 +The modern day Drhuvian Collective formed after the [[drhuvs:Second Berserker War]] as part of an agreement between Homestead and the [[drhuvs:Berserkers]]; the Voyagers petitioned to join shortly after. The Collective consists of those three nations: Homestead, the [[drhuvs:Berserkers]] and the [[drhuvs:Voyagers]]. Each have their own unique methods of governance but overall adhere to the law and rulings of Homesteads Council occupied by 9 elected officials. 
 ===== Demographics ===== ===== Demographics =====
 The Drhuvs live almost exclusively within a ~30lyr bubble, having a population of approx. 350 billion people on various planets, ports and stations. The Drhuvian Collective recognizes 38 official systems((Any system containing one or more habitable planets populated with at least one million people.)) though the species itself likely occupies far more. The Drhuvs live almost exclusively within a ~30lyr bubble, having a population of approx. 350 billion people on various planets, ports and stations. The Drhuvian Collective recognizes 38 official systems((Any system containing one or more habitable planets populated with at least one million people.)) though the species itself likely occupies far more.
Line 74: Line 63:
   * In the event that the Nation's managers are no longer available, the faction becomes an NPC faction managed by the admins with the exception of Mendicant, who will become an inaccessible character.   * In the event that the Nation's managers are no longer available, the faction becomes an NPC faction managed by the admins with the exception of Mendicant, who will become an inaccessible character.
  
-1. Any system containing one or more habitable planets populated with at least one million people. 
 ---- struct data ---- ---- struct data ----
 shard.shard_name     : Drhuvian Collective shard.shard_name     : Drhuvian Collective
shards/drhuvian_collective.1684887447.txt.gz · Last modified: 2023/05/23 18:17 by mendicant