Unaligned nations are neutral or antagonistic parties towards the player-filled Nations. Not every enemy needs one of these - just the persistent ones that we'll see again and again.
Elevator pitch of the Nation. Two easily-readable paragraphs, tops. All of the below sections are optional, but please include what makes sense. Concise is fine.
flag | |
Nation Info | |
Motto | ie, “In God We Trust” |
Anthem | ie, “The Star-Spangled Banner” |
map-excerpt | |
Home System | |
Capital | ie, “Washington, DC” |
Official Language | ie, “English” |
Species | ie, “Humans” |
Government | ie, “Republic” |
Strengths | Two major areas that the Nation excels at. Should be relatively specific. |
Weaknesses | Two major areas that the Nation struggles with. Should be relatively specific. |
Information about the history of your Nation. Where did it come from? What are some of its important events?
Optional. Population, language, religion, health, education, etc.
Optional. How does the nation run?
Optional. What drives the markets in the nation?
Optional. Literature, food, music, art, and more.
Information about the Nation's strengths and weaknesses. It should be clear how these impact the stories told involving the Nation.
Required. How dangerous is this Unaligned Nation to others? Why? Give enough information for future GMs to consider. Why are they a threat?
Required. This section is for plot hooks involving this Unaligned Nation. Unaligned Nations primarily exist to give people ideas for their plots.
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