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shards:gatalia [2023/05/03 04:36] – p0rcelainshards:gatalia [2023/08/20 19:09] (current) – [Locations] p0rcelain
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 <WRAP right 300px> <WRAP right 300px>
-|  {{:shards:gatalia:gatalia_aesthetic_planet.gif?400| A pixel representation of what Gatalia might look like from orbit. Credit:  https://deep-fold.itch.io/pixel-planet-generator }} //Not an accurate representation of Gatalia's landmasses.//  ||+|  <WRAP center>{{:shards:gatalia:gatalia_aesthetic_planet.gif| A pixel representation of what Gatalia might look like from orbit. Credit:  https://deep-fold.itch.io/pixel-planet-generator }}</WRAP> //Not accurate to Gatalia's landmasses.//  ||
 ^ **Shard Info** ^^ ^ **Shard Info** ^^
-| {{ :nation:maplocation_unknown.png |}} ||+| ~~MAP|maps:calliope|5572, 1360|-1~~  ||
 ^ **Home System** ^^ ^ **Home System** ^^
 ^ Capital | N/A |  ^ Capital | N/A | 
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 </WRAP> </WRAP>
  
-A medieval-era world inhabited by alien wild-life and multiple species of diverse humans. There is no magic native on Gatalia, and humans are the primary sapient genus. +**Gatalia** is primarily a low-fantasy setting in which science takes priority over magic. No magic exists in the setting, and [[locations:viliva_37:gatalia|Gatalia]] itself is an Earth-like planet inhabited by not just one, but multiple species of anthropologically accurate [[species:gatalian_humans|humans]]. 
  
-The system the planet is in, [[locations:Viliva_37]], is in the territory of a space-fairing, alien civilization called gaolers, who have legally designated it as a "national park". Natives do not understand this, and only have a vague awareness of the outside world which may not be common knowledge depending on the region. Folk legends speak of "starfolk" which visit from worlds beyond, though frequently fail to distinguish beings from separate nations and do not comprehend their scale.+The natives exist in medieval-era societies and the planet is non-consensually preserved by aliens (called "gaolers") that deem Gatalia a national park.
  
 ===== Locations ===== ===== Locations =====
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       * Urclien       * Urclien
         * [[locations:viliva_37:gatalia:urclien:divion]]         * [[locations:viliva_37:gatalia:urclien:divion]]
 +        * Perevion
  
  
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   * Lack of unique resources.   * Lack of unique resources.
   * No global power.    * No global power. 
 +
 +===== Notable Characters =====
 +---- struct table ----
 +schema: characters
 +cols: %title%, looking_for_plot, plot, active
 +filter: shard = Gatalia
 +csv: 0
 +----
  
 ===== Related Articles ===== ===== Related Articles =====
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   * Anything that has an effect in the scale of a region (or multiple) on the map must be approved by a shard manager. A region is any divided area on the below map:   * Anything that has an effect in the scale of a region (or multiple) on the map must be approved by a shard manager. A region is any divided area on the below map:
  
-{{ :shards:gatalia:regional_map.png?600 |}}+{{ :shards:gatalia:regional_map.png?400 |}}
  
 === Roleplaying (NPCs) === === Roleplaying (NPCs) ===
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 ---- struct data ---- ---- struct data ----
 shard.shard_name     : Gatalia shard.shard_name     : Gatalia
-shard.shard_description : A medieval-era world inhabited by alien wild-life and multiple species of diverse humans. There is no magic native on Gatalia, and humans are the primary sapient genus.+shard.shard_description : A medieval-era world inhabited by alien wild-life and multiple species of diverse humans. There is no magic native on Gatalia.
 shard.shard_manager  : p0rcelain shard.shard_manager  : p0rcelain
 shard.shard_active   : Yes shard.shard_active   : Yes
 ---- ----
  
shards/gatalia.1683110196.txt.gz · Last modified: 2023/05/03 04:36 by p0rcelain