User Tools

Site Tools


guide:magic_guide

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
guide:magic_guide [2021/12/19 14:49] charguide:magic_guide [2022/01/30 22:04] (current) – [Remanant Conglomerate] charaa
Line 17: Line 17:
 ===== Magic and Technology ===== ===== Magic and Technology =====
  
-The concepts of magic and science or technology are widely anathema to one another. While it is possible for these two concepts to co-exist or even merge with one another in the case of steampunk-style civilizations, the [[nation:ndc|]], and the like. It is widely found that to lean heavily into one side will often see the loss in aptitude from the other. +The concepts of magic and science or technology are widely anathema to one another. While it is possible for these two concepts to co-exist or even merge with one another in the case of steampunk-style civilizations, the [[shards:ndc]], and the like. It is widely found that to lean heavily into one side will often see the loss in aptitude from the other. 
  
 This can be constructed as many things ranging from the intervention of cosmic beings or forces to a karmic imbalance, to even just a bias towards knowing one thing such as magic while technology is as foreign a concept to them as magic is for a purely technocratic people. This also adds that races and peoples more inclined to technology are found on worlds where there is very little latent magic, and that all the magic in their history is in tales and legends. While more magically inclined peoples are found on worlds and plains where there is a higher density which allowed the founding and discovery of magical formations and constructs, and that circuitry and batteries and radios and advanced forms of technology are non-existent in those forms but instead subsidized by magical counterparts.  This can be constructed as many things ranging from the intervention of cosmic beings or forces to a karmic imbalance, to even just a bias towards knowing one thing such as magic while technology is as foreign a concept to them as magic is for a purely technocratic people. This also adds that races and peoples more inclined to technology are found on worlds where there is very little latent magic, and that all the magic in their history is in tales and legends. While more magically inclined peoples are found on worlds and plains where there is a higher density which allowed the founding and discovery of magical formations and constructs, and that circuitry and batteries and radios and advanced forms of technology are non-existent in those forms but instead subsidized by magical counterparts. 
Line 49: Line 49:
 [[bts:augur|]] [[bts:augur|]]
  
 +==== United Alliance of Neutral Systems ====
 +[[nation:uns:magic_system]]
 ===== OOC ===== ===== OOC =====
  
guide/magic_guide.1639950556.txt.gz · Last modified: 2021/12/19 14:49 by char