corp:mining_guild:space_structure:dracrei_shipyards
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corp:mining_guild:space_structure:dracrei_shipyards [2024/08/20 14:08] – [About] charaa | corp:mining_guild:space_structure:dracrei_shipyards [2024/08/20 15:50] (current) – charaa | ||
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===== History ===== | ===== History ===== | ||
- | To construct the Dracrei Shipyards, the [[corp: | + | The Dracrei Shipyards |
- | With the completed construction | + | |
+ | Located in the Secunda Major System, and other Systems the Mining Guild had influence, the Dracrei Shipyards were strategically attached to the Mining Guild' | ||
+ | |||
+ | **Dracule Alexander**, | ||
===== The Engineering Core ===== | ===== The Engineering Core ===== | ||
The Engineers of the Dracrei Shipyards represent a fascinating confluence of talent and ambition. Originating from diverse backgrounds within the New Dusk Conclave' | The Engineers of the Dracrei Shipyards represent a fascinating confluence of talent and ambition. Originating from diverse backgrounds within the New Dusk Conclave' | ||
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===== Shipyard info ===== | ===== Shipyard info ===== | ||
- | ^Shipyard (Top view)^ | + | {{:corp: |
- | ^ Shipyard (Horizontal)^ | + | |
- | ((Shipyard was created by [[user:charaa]] using doga)) | + | |
==== Compartment Layouts ==== | ==== Compartment Layouts ==== | ||
=== Passageways === | === Passageways === | ||
- | The Passageways run along and inside | + | {{ : |
- | === Wardroom | + | These transparent tunnels serve a dual purpose. They allow workers and visitors to observe the ongoing activities in and around the shipyard, including the various mining operations and starship traffic. The transparency of these tunnels not only offers a visual connection to the vastness of space but also provides a morale boost to those working in the shipyard, as they can see the fruits of their labor and the dynamic environment they contribute to. |
- | On entering the shipyard from the passageway, the tunnel opens up into a wide and bustling area, alive with the activity of engineers and support staff. To the left, a spacious cafeteria beckons, providing a communal space where engineers can take a break and enjoy their meals. The cafeteria is well-equipped, | + | |
+ | One of the most prominent features of this tunnel system is the passageway that connects the Dracrei Shipyards to Station Omacron. This passageway, also transparent, | ||
+ | |||
+ | |||
+ | === Common Room === | ||
+ | {{: | ||
Directly across from the cafeteria are the lifts, a series of high-capacity elevators designed to transport personnel quickly and safely to various levels of the shipyard. These lifts are crucial for navigating the expansive vertical structure of the facility, allowing engineers and support staff to move between different sections without delay. The lifts are equipped with advanced safety features and operate with precision, minimizing downtime and maximizing productivity. | Directly across from the cafeteria are the lifts, a series of high-capacity elevators designed to transport personnel quickly and safely to various levels of the shipyard. These lifts are crucial for navigating the expansive vertical structure of the facility, allowing engineers and support staff to move between different sections without delay. The lifts are equipped with advanced safety features and operate with precision, minimizing downtime and maximizing productivity. | ||
+ | === Office Area === | ||
+ | {{ : | ||
+ | |||
+ | The office is a hive of activity, with a constant flow of engineers and technicians coming in and out to check on their latest tasks. Large, wall-mounted screens dominate the room, displaying real-time data on ongoing projects, schedules, and shifting priorities. These screens are constantly updated, reflecting the ever-evolving demands of the shipyard’s complex operations. Whether it's the construction of a new starship, the repair of an existing vessel, or the development of cutting-edge technology, every project is carefully tracked and managed from this central location. | ||
+ | |||
+ | Engineers frequently stop by the office to receive their instructions, | ||
- | === Office === | + | The atmosphere in the office is one of focused energy, where precision and efficiency are paramount. The employee |
- | At the far end of the cafeteria, an office area stands as the nerve center for job assignments. Here, an employee | + | |
=== Wardroom recreation === | === Wardroom recreation === | ||
- | Further away from the cafeteria, the recreational area offers a welcome respite from the demanding work environment. This space is outfitted with holo games, including popular card games and other interactive entertainment. Engineers can unwind and socialize, engaging in friendly competition and building camaraderie. The holographic technology provides a highly immersive experience, making these games a favorite pastime for those looking to relax and recharge. | + | {{: |
Overall, this section of the shipyard is designed to balance work and leisure, creating an environment that supports both productivity and well-being. The seamless integration of dining, administrative functions, transportation, | Overall, this section of the shipyard is designed to balance work and leisure, creating an environment that supports both productivity and well-being. The seamless integration of dining, administrative functions, transportation, | ||
- | === Starship | + | === Starship |
The Ship construction area is a massive complex that easily overshadows the [[corp: | The Ship construction area is a massive complex that easily overshadows the [[corp: | ||
corp/mining_guild/space_structure/dracrei_shipyards.1724184495.txt.gz · Last modified: 2024/08/20 14:08 by charaa