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corp:mining_guild:space_structure:dracrei_shipyards [2024/08/20 14:08] – [About] charaacorp:mining_guild:space_structure:dracrei_shipyards [2024/08/20 15:50] (current) charaa
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 ===== History ===== ===== History =====
-To construct the Dracrei Shipyards, the [[corp:mining_guild:start]] used their newly acquired assets as well as old technology that they had gained in early ears which they later combined and also rebuilt to provide the [[corp:mining_guild:start]] a continued means to producing their ship requirementsOnce experienced Engineers began joining them in mass and formed the Engineering Corethe shipyard benefited by this experience, and the Shipyard gained the advanced technology to use in the shipbuilding. +The Dracrei Shipyards represent a key achievement for the Mining Guild, reflecting their growth from a modest organization into a significant power in space engineering. Initially, the Guild leveraged older technologies acquired during their early expansion, combining and upgrading them to meet their shipbuilding needsAs the Guild grewso did its ambitions, and the Engineering Corps formed, drawing in skilled engineers from various backgroundsThis influx of talent enabled the Guild to push the boundaries of shipbuilding technologyleading to the development of the Dracrei Shipyards.
-With the completed construction of their Space station home, they attached the Shipyard to itfor ease of travel from the Station to the shipyards and back. Human Dracule Alexander and Nekomata Rei Mikamoto were later given positions in charge of this Shipyard, and they used part of their name to give it a name.+
  
 +Located in the Secunda Major System, and other Systems the Mining Guild had influence, the Dracrei Shipyards were strategically attached to the Mining Guild's newly constructed space station home. This attachment allowed for seamless travel and coordination between the station and the shipyards, enhancing operational efficiency. The shipyards became the heart of the Guild’s shipbuilding activities, producing a wide range of vessels, from industrial shuttles to luxury starships like the Yacht-class Nuria.
 +
 +**Dracule Alexander**, a human known for his innovative designs, and **Rei Mikamoto**, a Nekomata renowned for her technical expertise, were appointed as the leaders of the shipyard. Their combined leadership helped elevate the Dracrei Shipyards to prominence, and in recognition of their contributions, the shipyard was named after them, blending parts of their names to create a unique and lasting legacy.
 ===== The Engineering Core ===== ===== The Engineering Core =====
 The Engineers of the Dracrei Shipyards represent a fascinating confluence of talent and ambition. Originating from diverse backgrounds within the New Dusk Conclave's **Department of Engineering** and other specialized factions, they share a common desire for innovation and autonomy. For many, the allure of forging their own path away from the constraints of their former organizations was irresistible. The Engineers of the Dracrei Shipyards represent a fascinating confluence of talent and ambition. Originating from diverse backgrounds within the New Dusk Conclave's **Department of Engineering** and other specialized factions, they share a common desire for innovation and autonomy. For many, the allure of forging their own path away from the constraints of their former organizations was irresistible.
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 ===== Shipyard info ===== ===== Shipyard info =====
-^Shipyard (Top view)^ +{{:corp:mining_guild:location:dracrei_shipyards.png?400}}
-^ Shipyard (Horizontal)^  +
-((Shipyard was created by [[user:charaa]] using doga)) +
 ==== Compartment Layouts ==== ==== Compartment Layouts ====
 === Passageways === === Passageways ===
-The Passageways run along and inside the Shipyard with an equally large and wide tunnel-based system that on the outside were made with flimsy screensallowing those walking the passages to see outside from the Station. Specific positions of these transparent tunnels allow for the viewing of where they and their Miner colleagues worked and any Starship traffic that might occur. The Shipyard passageway attached to Omacron was transparent+{{  :corp:mining_guild:location:mgshipyards_passage.png?400|}}The Dracrei Shipyards feature an intricate network of passageways designed to optimize both functionality and the experience of those who use them. Running along and within the shipyard, these passageways are part of a vast tunnel-based system. The outer tunnels are constructed from transparentdurable material, providing stunning views of the surrounding space.
  
-=== Wardroom === +These transparent tunnels serve a dual purpose. They allow workers and visitors to observe the ongoing activities in and around the shipyard, including the various mining operations and starship traffic. The transparency of these tunnels not only offers a visual connection to the vastness of space but also provides a morale boost to those working in the shipyard, as they can see the fruits of their labor and the dynamic environment they contribute to. 
-On entering the shipyard from the passageway, the tunnel opens up into a wide and bustling area, alive with the activity of engineers and support staff. To the left, a spacious cafeteria beckons, providing a communal space where engineers can take a break and enjoy their meals. The cafeteria is well-equipped, offering a variety of food options to suit different tastes and dietary requirements. Engineers can grab a quick bite before heading back to their tasks or enjoy a leisurely meal if time permits. Given the efficiency of the transit system, many prefer to venture into the Station’s city for a wider array of dining experiences during their longer breaks.+ 
 +One of the most prominent features of this tunnel system is the passageway that connects the Dracrei Shipyards to Station Omacron. This passageway, also transparent, allows for easy and visually engaging travel between the station and the shipyards. As people move through this passage, they can view the shipyard's operations, starship arrivals and departures, and the distant mining fields, making every journey an immersive experience. The design of these passageways highlights the Mining Guild’s commitment to blending practicality with an appreciation for the awe-inspiring environment of space. 
 + 
 + 
 +=== Common Room === 
 +{{:corp:mining_guild:location:mgshipyards_common_room.png?400  |}}On entering the shipyard from the passageway, the tunnel opens up into a wide and bustling area, alive with the activity of engineers and support staff. To the left, a spacious cafeteria beckons, providing a communal space where engineers can take a break and enjoy their meals. The cafeteria is well-equipped, offering a variety of food options to suit different tastes and dietary requirements. Engineers can grab a quick bite before heading back to their tasks or enjoy a leisurely meal if time permits. Given the efficiency of the transit system, many prefer to venture into the Station’s city for a wider array of dining experiences during their longer breaks.
  
 Directly across from the cafeteria are the lifts, a series of high-capacity elevators designed to transport personnel quickly and safely to various levels of the shipyard. These lifts are crucial for navigating the expansive vertical structure of the facility, allowing engineers and support staff to move between different sections without delay. The lifts are equipped with advanced safety features and operate with precision, minimizing downtime and maximizing productivity. Directly across from the cafeteria are the lifts, a series of high-capacity elevators designed to transport personnel quickly and safely to various levels of the shipyard. These lifts are crucial for navigating the expansive vertical structure of the facility, allowing engineers and support staff to move between different sections without delay. The lifts are equipped with advanced safety features and operate with precision, minimizing downtime and maximizing productivity.
  
 +=== Office Area ===
 +{{  :corp:mining_guild:location:mgshipyard_office.png?400|}}At the far end of the bustling cafeteria area within the Dracrei Shipyards lies an office area that serves as the nerve center for job assignments. This office is vital to the shipyard's operations, acting as the hub where all workflow is meticulously managed. An experienced employee, often a senior coordinator, oversees this dynamic space, ensuring that each engineer receives their assignments promptly and with clear instructions.
 +
 +The office is a hive of activity, with a constant flow of engineers and technicians coming in and out to check on their latest tasks. Large, wall-mounted screens dominate the room, displaying real-time data on ongoing projects, schedules, and shifting priorities. These screens are constantly updated, reflecting the ever-evolving demands of the shipyard’s complex operations. Whether it's the construction of a new starship, the repair of an existing vessel, or the development of cutting-edge technology, every project is carefully tracked and managed from this central location.
 +
 +Engineers frequently stop by the office to receive their instructions, discuss project details, and coordinate with their teams. The centralized management system ensures that tasks are allocated based on each engineer's expertise and the urgency of the projects. This approach helps to maintain order and efficiency, ensuring that every job is completed on time and meets the high standards expected within the shipyard.
  
-=== Office === +The atmosphere in the office is one of focused energywhere precision and efficiency are paramountThe employee managing the office often works closely with team leads and project managers to balance workloadsaddress any issues that arise, and keep all projects on track. This office area not only facilitates the smooth operation of the Dracrei Shipyards but also fosters collaborative environment where engineers and other staff can communicate effectivelyshare insights, and ensure that the shipyard continues to operate at peak performance.
-At the far end of the cafeteriaan office area stands as the nerve center for job assignmentsHere, an employee diligently manages the workflowensuring that each engineer receives their assignments promptly. This office is hive of activity, with screens displaying ongoing projectsschedules, and priorities. Engineers frequently stop by to receive instructions, whether they are tasked with working on starships or other high-tech projects. This centralized management helps maintain order and efficiency in the shipyard, ensuring that every task is completed on time and to the highest standards.+
  
  
 === Wardroom recreation === === Wardroom recreation ===
-Further away from the cafeteria, the recreational area offers a welcome respite from the demanding work environment. This space is outfitted with holo games, including popular card games and other interactive entertainment. Engineers can unwind and socialize, engaging in friendly competition and building camaraderie. The holographic technology provides a highly immersive experience, making these games a favorite pastime for those looking to relax and recharge.+{{:corp:mining_guild:location:mgshipyard_recreation.png?400  |}}Further away from the cafeteria, the recreational area offers a welcome respite from the demanding work environment. This space is outfitted with holo games, including popular card games and other interactive entertainment. Engineers can unwind and socialize, engaging in friendly competition and building camaraderie. The holographic technology provides a highly immersive experience, making these games a favorite pastime for those looking to relax and recharge.
  
 Overall, this section of the shipyard is designed to balance work and leisure, creating an environment that supports both productivity and well-being. The seamless integration of dining, administrative functions, transportation, and recreation ensures that engineers can perform their duties efficiently while also having the opportunity to relax and enjoy themselves during their downtime. Overall, this section of the shipyard is designed to balance work and leisure, creating an environment that supports both productivity and well-being. The seamless integration of dining, administrative functions, transportation, and recreation ensures that engineers can perform their duties efficiently while also having the opportunity to relax and enjoy themselves during their downtime.
  
-=== Starship Construction Area ===+=== Starship construction area ===
 The Ship construction area is a massive complex that easily overshadows the [[corp:mining_guild:starships:mobile_refinery|Dragon-class Mobile Refinery]]. This imposing structure is an engineering marvel, designed to accommodate the construction of a wide variety of ships, regardless of their size or complexity. Its standout feature is its adaptive nature, allowing the entire facility to adjust itself dynamically to suit the specific dimensions and requirements of each vessel under construction. This flexibility ensures that the construction process is as efficient and precise as possible, catering to the unique specifications of each ship. The Ship construction area is a massive complex that easily overshadows the [[corp:mining_guild:starships:mobile_refinery|Dragon-class Mobile Refinery]]. This imposing structure is an engineering marvel, designed to accommodate the construction of a wide variety of ships, regardless of their size or complexity. Its standout feature is its adaptive nature, allowing the entire facility to adjust itself dynamically to suit the specific dimensions and requirements of each vessel under construction. This flexibility ensures that the construction process is as efficient and precise as possible, catering to the unique specifications of each ship.
  
corp/mining_guild/space_structure/dracrei_shipyards.1724184495.txt.gz · Last modified: 2024/08/20 14:08 by charaa