bts:augur
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- | The //AUGUR// project was an initiative taken by [[nation:bts|Babel Technology solutions]] on the orders of the board member //Coeus//, and was devised from the combined theory of multiple BTS researchers; | + | The //AUGUR// project was an initiative taken by [[shards:bts|Babel Technology solutions]] on the orders of the board member //Tiamat//, and was devised from the combined theory of multiple BTS researchers; |
The research proposed a set of hypothetical results brought about by invasive human experimentation on not only advance the capabilities of the body but the mind as well through a forced faux-evolution. While the research was mostly conjecture and hypothetical hyperbole; The first steps were taken to enact the project as one of the multiple redundancies for the refugees on the final colony ship to ensure a wide range of advantages for the people of the Remnant Conglomerate //if// they were to make it to their final intended destination. | The research proposed a set of hypothetical results brought about by invasive human experimentation on not only advance the capabilities of the body but the mind as well through a forced faux-evolution. While the research was mostly conjecture and hypothetical hyperbole; The first steps were taken to enact the project as one of the multiple redundancies for the refugees on the final colony ship to ensure a wide range of advantages for the people of the Remnant Conglomerate //if// they were to make it to their final intended destination. | ||
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The program was considered a partial success considering that the subjects were able to exude powers beyond the scope of human understanding, | The program was considered a partial success considering that the subjects were able to exude powers beyond the scope of human understanding, | ||
- | Several | + | Several |
It was found through various surgeries and processes that while most of the subjects seemed to have the same range of abilities, they could be strengthened that the most efficient way to control the immediate and violent awakening of the subjects. These methods ranged from Chemically blinding the subject; Which would result in them developing senses and vision beyond the normal scope of human tolerance and capability, the most common of which is a passive form of echolocation, | It was found through various surgeries and processes that while most of the subjects seemed to have the same range of abilities, they could be strengthened that the most efficient way to control the immediate and violent awakening of the subjects. These methods ranged from Chemically blinding the subject; Which would result in them developing senses and vision beyond the normal scope of human tolerance and capability, the most common of which is a passive form of echolocation, | ||
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With some few hundred subjects still in semi-suspended animation, the project was once again reluctantly activated and was instead catered towards finding ways to safely wake and integrate the subjects back into normal society using as humane means as possible. Learning from the research of the first generation the subjects of the second generation were woken from their suspended animation but kept in sensory-deprivation tanks for extended periods of time ranging up to an entire year until their mental patterns normalized and it was deemed that the subjects were safe and stable enough to be released from their tanks. | With some few hundred subjects still in semi-suspended animation, the project was once again reluctantly activated and was instead catered towards finding ways to safely wake and integrate the subjects back into normal society using as humane means as possible. Learning from the research of the first generation the subjects of the second generation were woken from their suspended animation but kept in sensory-deprivation tanks for extended periods of time ranging up to an entire year until their mental patterns normalized and it was deemed that the subjects were safe and stable enough to be released from their tanks. | ||
- | As a reinforcement tactic subjects were woken in groups and kept isolated from non-augurs in secured underground facilities; Interacted with through screens and speakers and never in physical distance. With the help of the few stable and re-indoctrinated first-generation Augurs placed with these groups upon their awakening as leadership and guide figures, the second generation was able to tease out and learn their new abilities in controlled | + | As a reinforcement tactic subjects were woken in groups and kept isolated from non-augurs in secured underground facilities; Interacted with through screens and speakers and never in physical distance. With the help of the few stable and re-indoctrinated first-generation Augurs placed with these groups upon their awakening as leadership and guide figures, the second generation was able to tease out and learn their new abilities in controlled |
- | The only downside to the second generation is that, like the [[nation: | + | The only downside to the second generation is that, like the [[nation: |
- | It is surmised when they are older and more able to control their powers that its possible Augurs might be able to acquire new contracts for civilian life or even in the [[nation: | + | It is surmised when they are older and more able to control their powers that is possible Augurs might be able to acquire new contracts for civilian life or even in the [[nation: |
==== Third Generation Augurs ==== | ==== Third Generation Augurs ==== | ||
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===== HyperGeometry ===== | ===== HyperGeometry ===== | ||
- | Augurs have a wide range of powers and abilities that are mostly only limited to their concentration and imagination. At their core Augurs are able to shape matter by touch((hypothetically even without needing physical contact)), move objects with their minds, and perform other feates. | + | Augurs have a wide range of powers and abilities that are mostly only limited to their concentration and imagination. At their core Augurs are able to shape matter by touch((hypothetically even without needing physical contact)), move objects with their minds, and perform other feats beyond this list using just their imagination, |
- | The names Hyper Geometry comes from the description of an Augurs ability to rapidly and suddenly change and shape matter and geometry. | + | The name Hyper Geometry comes from the description of an Augurs ability to rapidly and suddenly change and shape matter and geometry. |
==== Telekinesis ==== | ==== Telekinesis ==== | ||
- | Telekinesis is the act of the Augur moving physical objects by pure willpower. This can range from atoms, to rocks, to even larger objects beyond even the physical capabilities of the human body. The power is affected by not only willpower but also emotion and the latent mental-strength of the Augur. | + | Telekinesis is the act of the Augur moving physical objects by pure willpower. This can range from atoms, to rocks, to even larger objects beyond even the physical capabilities of the human body. The power is affected by not only willpower but also emotion and the latent mental strength of the Augur. |
As such an Augur under extreme mental duress and stress could possibly stop speeding cars or shake buildings, but is otherwise limited to limiting themselves to what they can actively control when focussing. Telekinesis is also able to grasp and control multiple objects but loses its strength when dividing up the mental faculties and attention of the Augur and on the other side of the coin is strongest when focusing on a singular task. | As such an Augur under extreme mental duress and stress could possibly stop speeding cars or shake buildings, but is otherwise limited to limiting themselves to what they can actively control when focussing. Telekinesis is also able to grasp and control multiple objects but loses its strength when dividing up the mental faculties and attention of the Augur and on the other side of the coin is strongest when focusing on a singular task. | ||
- | Telekinesis can be as finly controlled as moving individual atoms when focusing hard enough. | + | Telekinesis can be as finely |
==== Matter Shaping ==== | ==== Matter Shaping ==== | ||
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==== Static Manipulation ==== | ==== Static Manipulation ==== | ||
- | Static manipulation is the manipulation of the flow of ambient electrical energies by the Augur as extension of their powers over electromagnetic fields. | + | Static manipulation is the manipulation of the flow of ambient electrical energies by the Augur as an extension of their powers over electromagnetic fields. |
- | This can range from controling | + | This can range from controlling |
- | More advanced forms of Static Manipulation can also include the tampering or interfacing with some technologies by manipulating the flow of their power and energy, but is nothing like being able to talk to technology with the mind or remotely control technology. | + | More advanced forms of Static Manipulation can also include the tampering or interfacing with some technologies by manipulating the flow of their power and energy but is nothing like being able to talk to technology with the mind or remotely control technology. |
==== Clairvoyance ==== | ==== Clairvoyance ==== | ||
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While rare, it is possible for Augurs incredible mental prowess to specialize in limited predictions of the future. While it is less of a power and more taking advantage of their intense mental processing; It allows an Augur to sometimes predict the actions of an individual or their surroundings. | While rare, it is possible for Augurs incredible mental prowess to specialize in limited predictions of the future. While it is less of a power and more taking advantage of their intense mental processing; It allows an Augur to sometimes predict the actions of an individual or their surroundings. | ||
- | ==== Empathy | + | ==== Empathic |
- | Empathy | + | Empathic |
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At its base this allows Augurs to shape bio-matter of the human, animal, etc. level. But those not skilled in its use often can only inflict harm with it. | At its base this allows Augurs to shape bio-matter of the human, animal, etc. level. But those not skilled in its use often can only inflict harm with it. | ||
- | Those who specialize in it can perform the oposite; Able to reshape biomatter at will and can perform miraculous feats of rapid healing on not only themselves but also on others such as when given the base components can reknit bones, fix nerve or cell damage, connect new matter((Such as transplanting body parts without the body rejecting them)), and rapidly accelerate the bodies ability to heal at a visual level. | + | Those who specialize in it can perform the opposite; Able to reshape biomatter at will and can perform miraculous feats of rapid healing on not only themselves but also on others such as when given the base components can reknit bones, fix nerve or cell damage, connect new matter((Such as transplanting body parts without the body rejecting them)), and rapidly accelerate the bodies ability to heal at a visual level. |
===== Powers Incompatibile With Augurs ===== | ===== Powers Incompatibile With Augurs ===== | ||
- | * Pyrokinesis is not capable with first of second generation Augurs at current. | + | * Pyrokinesis is not capable with first of second-generation Augurs at current. |
* Neither is Cryokinesis; | * Neither is Cryokinesis; | ||
- | * Telepathy; The ability to read and influence or controll anothers | + | * Telepathy; The ability to read and influence or control another' |
- | * Long-term flight is not possible using telekinesis, | + | * Long-term flight is not possible using telekinesis, |
* Anything along the lines of shooting energy or mind-bullets... | * Anything along the lines of shooting energy or mind-bullets... | ||
===== Specialized Types of Augurs ===== | ===== Specialized Types of Augurs ===== | ||
- | Some Augurs are special and simply have a higher aptitude than others. This means that like everyone else an Augur has strengths and weaknesses. These are manifested in an Augur usually specializing in a specific type of ability. | + | While all Augurs have the full range of abilities their enhanced psychic enhancements allow them; Some Augurs are special and simply have a higher aptitude than others |
^ Type ^ Description ^ | ^ Type ^ Description ^ | ||
| **Esper** | An Esper is an Augur who specializes in Telekinesis. This often manifests in much greater control and output compared to other Augurs. | | | **Esper** | An Esper is an Augur who specializes in Telekinesis. This often manifests in much greater control and output compared to other Augurs. | | ||
- | | **Alchemist** | An alchemist((Not stealing from FMA, its just the perfect description; | + | | **Alchemist** | An alchemist((Not stealing from FMA, its just the perfect description; |
- | | **Technogogue** | A Technogogue is an Augur with an aptitude at reading and controlling the flow of electrical signals around them. They are good with affecting Technology and even disupting | + | | **Technogogue** | A Technogogue is an Augur with an aptitude at reading and controlling the flow of electrical signals around them. They are good with affecting Technology and even disrupting |
| **Bloodhound** | A Bloodhound is an Augur who specializes in clairvoyance to a degree they can see more and greater detail in their surroundings. They act as proverbial walking radars of their surroundings and can see far beyond their surroundings and do not need to rely on line of sight | | | **Bloodhound** | A Bloodhound is an Augur who specializes in clairvoyance to a degree they can see more and greater detail in their surroundings. They act as proverbial walking radars of their surroundings and can see far beyond their surroundings and do not need to rely on line of sight | | ||
- | | **Seer** | A Seer is an Augur who specializes in reading the flow and actions of their surroundings through precognition even greater than other Augurs. They can more acurately | + | | **Seer** | A Seer is an Augur who specializes in reading the flow and actions of their surroundings through precognition even greater than other Augurs. They can more accurately |
- | | **Psychic Surgeon** | Psychic Surgeons are Augurs who specialize in BioPsychokniesis. They are affluent in the control of bio-matter and can shape, form, heal, or destroy bio-matter with ease. Even their own.((No you cant create zombies. Yes you can body-horror/ | + | | **Psychic Surgeon** | Psychic Surgeons are Augurs who specialize in BioPsychokniesis. They are affluent in the control of bio-matter and can shape, form, heal, or destroy bio-matter with ease. Even their own.((No you cant create zombies. Yes you can body-horror/ |
+ | |||
+ | ===== Important READ ME ===== | ||
+ | |||
+ | While first-generation augurs are unstable in the control of their powers but are exuberantly in the output and capability of their mental powers; Second generation augurs begin relatively weak in comparison and must develop their powers and exercise and cultivate them. A second generation augurs powers and capabilities should be treated like a muscle that grows as it is used; This analogy also sticks the same that over-exerting their powers can have the same effect as straining a muscle and can cause damage that if too far exerted can be permanent or even fatal. | ||
+ | |||
+ | This is intentional by design from an OOC standpoint. Your augur should be fresh and treated as a clean slate and canvas that you develop into a powerhouse //over time// with their own skillset and powers derived from the base powers the augurs have as compared to starting off as a being akin to a demigod. | ||
+ | |||
+ | Start off young and have your character learn and develop their powers into something their own such as a matter-shaper who doesn' | ||
+ | |||
+ | Trust me that building your character from the ground up in RP is 10000% more fun than starting as a jedi knight meets doomslayer. | ||
===== Creating an Augur ===== | ===== Creating an Augur ===== | ||
+ | {{ : | ||
Augurs are a unique and //rare// sight even in the Conglomerate despite them existing only there. | Augurs are a unique and //rare// sight even in the Conglomerate despite them existing only there. | ||
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When creating an Augur you should answer these questions: | When creating an Augur you should answer these questions: | ||
- | * <color # | + | * <color # |
* **Examples of Augur names: | * **Examples of Augur names: | ||
* Fool | * Fool | ||
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* Judgment | * Judgment | ||
* The World | * The World | ||
- | * <color # | + | * <color # |
* <color # | * <color # | ||
- | * <color # | + | * <color # |
* <color # | * <color # | ||
- | * <color #22b14c>Armor/skin</ | + | * <color #22b14c>Skin color</ |
* <color # | * <color # | ||
* <color # | * <color # | ||
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===== Equipment ===== | ===== Equipment ===== | ||
+ | |||
+ | Augurs are more than capable of making their own weapons and equipment by necessity through matter shaping. There is some common-issue equipment issued to them, however. | ||
+ | |||
+ | ==== Psypistol ==== | ||
+ | |||
+ | The // | ||
+ | |||
+ | The weapon has a built-in scanner that lightly penetrates surface materials and scans their properties and base makeup for matter-shaping for Augurs without the skill to easily tell at a glance or sense the properties of a material. It can also tell carbon and gas readings in the air as well as other utilities most skilled Augurs can learn to do passively in time. | ||
+ | |||
+ | The weapon has a large rifle-style magazine with specialized 7.52x32 bullets with a thorium core that the Augur is trained to know the exact weight, diameter, and properties of that can be used as a smart-bullet using the firearms flip-open screen to plan bullet trajectories by using rapid mental calculations and telekinesis to guide the bullets to have some limited ability to change their trajectory for more accurate or skillful shots. Most Augurs know the exact dimensions of their bullets and can form more with acess to other metals, though without thorium it is unlikely they can guide the bullets. The fact that the firearm is a mass-driver powered by battery and capacitors means it doesn' | ||
+ | |||
+ | |{{: | ||
+ | | //Augur Psypistol// | ||
+ | |||
+ | ==== Pychowatch ==== | ||
+ | |||
+ | The // | ||
+ | |||
+ | The pychowatch can show the locations usually in the form of a colored dot but without actively enhancing it is unreliable as to determining more than the mood/intent of the scanned individual and can read false-positives of friendlies as red enemy dots if it reads their powerful emotions such as a soldiers passion or anger in combat reading the hostile intent and vice versa with a potential enemy not overtly hostile showing as a friendly blue-dot. | ||
+ | |||
+ | {{ : | ||
+ | |||
===== OOC ===== | ===== OOC ===== |
bts/augur.1639101562.txt.gz · Last modified: 2021/12/09 18:59 by char